By tapping the screen or clicking the mouse, player maintains a bird in the air and the forward movement. If a bird crashes with a present or clown or spring or touches the ground or upper level of the screen (hereinafter as “Crash”), the spin is over and player gets “0 x bet” in this particular spin for “the clown part” i.e. award for passing clowns successfully. Player can also be awarded a present in every spin being sent down by a plane (hereinafter as “the Plane part”); the Plane part award amount contributes to total win in the particular spin.
The aim of the game is to pass as many clowns as possible. During the gameplay, player is playing one mode only and selected mode is valid also for subsequent spins unless player change it by selecting CHANGE MODE button. Rules and properties of all modes are described below. Mode selection does not affect RTP.
By selecting a white arrow in a purple rectangular button (play button) in the menu with chips, player enters a new spin with the bet amount that can be seen in the middle of the screen next to sign “BET:”. By selecting a white arrow in a purple rectangular button (play button) under the announcing wooden table at the end of the spin, player enters a new spin with the same bet amount as in their last spin. A spin begins at the point of selecting play button or DOUBLE IT! button and ends by appearance of the wooden table announcing payout in the spin while TRY AGAIN! sign equals to win of “0 x bet amount”.
In every spin, a plane can appear and send down a present with an additional win amount (the Plane part). In such cases, the win amount paid out in that spin will be increased by the amount awarded by the plane. At the end of every spin, the wooden table announces sum of the clown part win amount and the plane part win amount. If a plane does not appear, it means the Plane part win amount equals “0 x bet amount”.